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Launching as the beginning of a conversation
Mariana Caldas 2025-07-03

Over the past few months, we’ve been talking about product management through the lens of the Stanford course, "Product Management: Transforming Opportunities into Great Products". In this series, I’ve been unpacking key ideas from the course and connecting them to my experiences as a product manager: what resonates, what shifts your perspective, and what helps build better teams and products.
So far, we’ve covered:
- What product management is
- Clarifying product vision
- Translating strategy into roadmaps
- Understanding the product lifecycle
- Designing user-centered solutions
- Navigating the build phase
Now we’ve reached a moment that often gets treated as a milestone, but is actually a starting point: launching.
What does it mean to launch?
"It’s more than just shipping code; it's learning how the product lives in someone else’s hands, in their actual workflow."
A launch is commonly thought of as the final step in delivery, but that view is incomplete. Launching marks the first time your product interacts with users beyond your immediate circle. It’s when internal work becomes external reality.
In the course, the concept of a launch was reframed as a transition—from building something to helping it land. That shift demands not only technical readiness but also user clarity.
A clear Beta is often more valuable than a rushed GA
Launch is not just a release; it’s the beginning of a learning process. Beta, in particular, is your chance to see how people use what you built, without assuming they’ll figure it out. That feedback is essential before going wide.
That process usually unfolds in three stages:
Alpha: Shared with close collaborators and internal testers. Feedback is qualitative and focused on the general direction.
Beta: Shared with real users who actively opt in. This is where patterns emerge, confusion shows up, and assumptions get tested.
General Availability (GA): The public version. At this point, your product needs to carry its own message, without someone standing beside it to explain.
Skipping Beta in the name of urgency often means learning the hard way, in front of a broader audience. For example, imagine launching a redesigned onboarding experience without Beta testing. What looks intuitive to your team might leave users stuck on the first screen. Beta gives you a space to see where people hesitate and adjust before it hurts adoption.
If the team isn’t aligned, the user won’t be either
The course introduced a framework for assessing launch risk based on two factors:
How big is this change?
Can we walk it back?
Large, irreversible changes (like pricing or platform shifts) require strong internal alignment across all functions. Even small, reversible changes can create confusion if the team isn’t on the same page about what’s being released, why it matters, and how it should be presented.
Examples
Let’s say you're changing a subscription pricing model. That’s a significant and probably irreversible change as it affects revenue, user trust, and long-term retention. It requires not only technical implementation but also coordinated messaging, clear FAQs, and alignment between Product, Marketing, Sales, and Support.
On the other hand, changing the color of CTA buttons is a minor and reversible change. However, even then, if Marketing promotes an outdated screenshot, confusion can still creep in.
That’s where internal readiness comes in. It’s a concept that refers to internal alignment about the following:
The product works as intended.
Documentation is done and accessible.
Support knows what might generate questions.
Sales and marketing have a consistent narrative.
The whole team agrees on how success will be measured.
"One process that’s worked for me is running a short cross-functional 'launch readiness' meeting before every GA release. It includes Product, Support, Marketing, and Sales. Everyone brings their checklist: FAQs, updated documentation, messaging drafts, and any last blockers. This meeting ensures we all know what’s going out, how we’ll talk about it, and who owns the follow-up if things go wrong."
In my experience, the fastest way to create external confusion is to let internal uncertainty slip past the launch date.
Launch content should be written for users, not for internal validation
“If your content only makes sense to people inside the building, it’s not ready to go out.”
A launch post, email, or in-product message isn’t an internal announcement. It’s how users first encounter what you’ve built. That means that launch materials are not accessories, but part of the product itself.
Good launch content answers three things clearly:
What’s changing?
Why does it matter to me?
What can I do with it right now?
A great example we explored was Airbnb’s blog post about profile photo changes. It starts from the user’s perspective, grounds the update in real feedback, and communicates just enough to inspire confidence and understanding.
The trick is to write as if you’re speaking to someone who has never seen the product before and needs to decide in one minute whether it’s worth exploring.
Simple videos help people get started faster
Another principle I’ve taken forward is the power of short, helpful walkthroughs. Video is one of the most underused assets in a launch. I encourage you to build quick, user-facing demos that show the product in context, even if they’re rough.
A short video can:
Show how to use a new feature, instead of explaining it abstractly
Humanize the launch
Reduce early support tickets
Create internal alignment on what’s actually shipping
In one example, Uber and Figma used video testimonials to tell the story of how a new organizational feature helped real teams. It wasn’t overly produced—it was relatable. That’s often more persuasive than the perfect copy.
A quiet, effective launch often performs better than a noisy one that misses the mark
Since launches are critical moments where many things can change, we definitely benefit from seeing them as transitions to be supported, rather than moments to be maximized. In other words, don’t confuse a launch with a one-time announcement. It’s a period of onboarding, feedback, adjustment, and messaging consistency. The goal isn’t to be loud—it’s to be helpful.
That transition depends on external readiness:
Are users aware of what’s changed?
Can they quickly understand the benefit?
Are we prepared to support the feedback and questions that follow?
This is true whether you’re releasing new UX for a form or introducing a new service tier. Some launches benefit from scale and visibility. Others benefit from focus and stability. But in either case, what matters most is whether people understand and use what you’ve released, not how loud the campaign was.
A launch is part of the product
"Launching is a Product decision, not a Marketing one."
This was one of the most important mindset shifts in the course: launching is a product decision, not a marketing one. When a launch is reduced to a deadline or a campaign, we risk ignoring its most critical function: delivering value.
That means:
It should be designed intentionally.
It should reflect user context and needs.
It should have its own success criteria.
Skipping this work risks wasting the opportunity created by months of development. If we get it right, the launch becomes the moment when our product starts delivering real value.
When launch becomes an afterthought, you may end up with a strong feature that fails to gain traction simply because no one knew what to do with it. That’s a loss not just for the business, but for the users who never got to benefit from it.
Wrapping up
A thoughtful launch goes beyond checking boxes or maximizing attention; it’s meeting the user where they are and making the transition into your product feel obvious, helpful, and worthwhile.
When we take the time to stage launches through Beta, align internally, clarify the message, and offer a simple walkthrough or two, we make the product stronger. And when we treat the launch as part of the Product, not something layered on top, we start to build trust from the first interaction.
Launches can spark momentum, but momentum isn’t scalable. The final article in this series will explore how we make products discoverable, repeatable, and sustainable, so that value doesn’t just begin at launch, it continues to grow. Do you know which phase I'm referring to?
Talk soon, take care.